Hey, I’m Dan - a BAFTA award-winning and Writers’ Guild of Great Britain award-nominated game developer with several years of development experience. I developed The Spectrum Retreat as a solo developer for 3 years, before winning funding and building a team to develop the game to completion and releasing it on every major platform.

Aside from development and BizDev experiences, this adventure also led to presenting the game in person to large audiences, including at major conferences such as E3, GDG and EGX.

I have extensive experience in game design, with a specific interest in systemic design, finding new and innovative ways to craft systems that work together to create new experiences and leveraging them to maximum effect.

I’m also a confident C#, Python and JS programmer, having studied Computer Science at the University Of Leeds and developed a strong understanding of Unity, an engine in which I’ve gained extensive design and technical experience over my almost ten years of continuous use.

I’ve worked primarily as a game designer, working on my own projects while offering my services on a consultancy basis. I like to solve problems, in both the design and technical aspects of game development, and - although I’m primarily a designer - like to think that my solid technical foundation allows me to bridge the gap between coders and designers by offering insight into both disciplines.

BASED IN:

Manchester, England

EXPERTISE:

Game Design
Systemic Design
Programming - C#, Python, Javascript, HTML, CSS.
Narrative Development and Writing

EXTENSIVE EXPERIENCE IN:

Unity
Articy Draft
Photoshop
Premiere
After Effects
DaVinci Resolve

COMFORTABLE IN:

Unreal Engine
GameMaker